i have 5 words. You make a better game.
I really love it when people use this excuse, because I don’t think they realize that I do, infact, make games. Maybe not “real” games in the sense that I am selling them for money (at least, not yet), but I have made a few games that generate a modicum of pride within me. None the least, one actually based on Sonic 2006.
That should adequately communicate just how high my hopes were, and I obviously started it before actually playing the real thing. In the “final version” you see in the above video, one of the features I was actually planning after having played the real thing, was going to be a “Realism Mode”. In this “Realism Mode”, loading times were to be artificially inflated and the game deliberately controlled like garbage, among other ideas.
Obviously, that all went out the window when I lost access to the game for four years and then hastily patched everything together for a release when I finally could get back to those files again. I regret it couldn’t be finished to the level of quality I originally envisioned, but there’s not much I could do about that now. I have better things to waste my time on. Plus, in a way, it’s ironically fitting that a Sonic 2006 fangame would be pushed out the door before it was entirely finished.
But even in the state of that final release, it was probably better than the real Sonic 2006. And that’s just one game. Here’s a whole playlist for you:
Not only are a lot of these better than Sonic 2006, the sheer notion that you’d have to make something better to judge something worse is pretty ridiculous, given guys like Roger Ebert and Leonard Maltin and Richard Roeper have never made movies of their own, yet they are highly respected film critics.
The best part is he deleted his first comment and re-wrote it for an EXTRA SICK BURN: