The Hotdog Laserhouse

RSS

Sketches (by Glen Keane) and final animation

For a while now I have been growing increasingly tired of CG animation and I think these images illustrate why beautifully.

There’s more dynamism in every single pencil sketch. Proportions get stretched just a little more to convey motion, energy and personality that is lost when it is translated to CG, because most CG animation tries to abide more by “real-world” physics.

That’s not to say it’s always like that, and a lot of CG production studios are getting more and more bold with seeing how the ol’ squash and stretch looks in 3D, but it’s still not matching what traditional 2D animation can do.

It’s the difference between letting your pencil flow and posing an action figure, you know?

(Source: mickeyandcompany)

http://epileptard.tumblr.com/post/83499338995

epileptard:

you know what’s more gross than desaturated colors? epilepsy.  

not picking a fight.  just sayin’.

i get why you’re disappointed in the game and i respect that. but as a person who enjoys video games and as a person who has epilepsy, i am appreciative of the effort that nintendo is making to make certain games more accessible to photosensitive people, even though their motivation isn’t altruistic so much as it is in their own self-interest.

i agree with you that it sucks a big one that smb3 has to look so gross, but i personally consider it to be a small price to pay.

so even though i don’t really want it i’m gonna buy it just to say thank you to a multi-billion dollar corporate giant that doesn’t give a shit so long as they get their five dollars.

I have an uncle and more recently a cousin (his daughter) with epilepsy, so I can sympathize a little bit. I mean no ill will towards people with epilepsy.

But it’s like… imagine something like Puzzle Fighter. Puzzle Fighter is a game where you match colors. For certain types of colorblind people, the game could be almost impossible to play.

So you buy the 2014 re-release of Puzzle Fighter, and the game is stuck in some kind of colorblind mode that changes how the colors are rendered. You aren’t colorblind, you don’t need this mode, but it’s always on now and you can’t turn it off. It’s nice they were considerate of colorblind people, but by solving one problem, they’ve created another.

A rapidly growing number of games now have an option you can toggle that enables or disables a colorblind mode for those who need it.

Of course, expecting Nintendo to be so forward thinking as to put a menu option in for people with epilepsy is a bit of a stretch. Nintendo seems to abhor option menus in general; they seem to be dedicated to “If we get it right, people won’t want options.” (which has been, and always will be, silly)

The argument could also be made that if you crank the brightness all the way up, the game looks “normal”. But at that point you’re going to be lucky to get two hours out of your battery.

(Source: blazehedgehog)

So even though I was told that the GBA games on the Wii U Virtual Console looked fine even though the screenshots themselves were washed out, that apparently does not apply to the 3DS VC. I just bought SMB3 and it looks sort of gross.

Incidentally, not long after I wrote the blog post about the GBA games, I was contacted by somebody who apparently knows the score: Nintendo intentionally does this to VC games because they’re trying to minimize epilepsy risks.

After the Pokemon Incident in 1997, Nintendo became increasingly militant about warning users of potential epileptic seizures; to the point where late-era Gamecube and Gameboy Advance games open with an epilepsy notice. This same epilepsy warning was built-in to the Wii, blocking you from using the console every time you turned it on until you confirmed you were aware it might cause you to have a seizure.

Of course, it’s hard to make that stuff apply retroactively to games made before Nintendo became so sensitive to the issue, so instead it would appear they just destroy the brightness and color saturation to make up for it.

Of course, I can’t provide hard proof of this, because the person who contacted me said I was not allowed to even tangentially relate his identity. Neither the Wii U or the 3DS contain such epilepsy warnings, and Nintendo now apparently wants to be as transparent as possible about the subject (I was specifically told that they aren’t allowed to talk about it much even within the company).

Whatever the case may be, it sucks a big one that SMB3 has to look so gross. I immediately regret spending the $5 on it.

krudman:

Look at how adorable and embarassed this huntsman spider is. All this gif is missing is “Senpai noticed me” anime blush.

I watch this and all I can imagine is it making the Daffy Duck laugh

krudman:

Look at how adorable and embarassed this huntsman spider is. All this gif is missing is “Senpai noticed me” anime blush.

I watch this and all I can imagine is it making the Daffy Duck laugh

(Source: yodiscrepo)

vhsdreamz:

This commercial block from Thanksgiving Day 1991 is worth a watch.

It’s always crazy to me to see Nintendo specifically advertising their products to target adults. I was too young to be aware of that kind of stuff at the time and nowadays I feel like even when they target adults they’re doing it much more covertly (or maybe I’m just older, so it seems less obvious now).

vhsdreamz:

This commercial block from Thanksgiving Day 1991 is worth a watch.

It’s always crazy to me to see Nintendo specifically advertising their products to target adults. I was too young to be aware of that kind of stuff at the time and nowadays I feel like even when they target adults they’re doing it much more covertly (or maybe I’m just older, so it seems less obvious now).

awfulreviewposters:

Raging Bull

A little weirded out by the top quote.

awfulreviewposters:

Raging Bull

A little weirded out by the top quote.

"What the hell is behind the Sonic sprite…?"

"…Oh. Okay."

restinpeaches:

tamagotchi sonic is so cute omg

Thinking Outloud: 04/17/2014

I sure do love Google+

I have three Google+ accounts. For no reason. Two of them are attached to the same email address, because Youtube REALLY wanted me to make a unique Google+ page for my Youtube channel. So you have:

Recently I registered a new email address for Better Late Than Never VG stuff, just so I’d have it, and it gave me a Google+ page for that, too.

Google must’ve sent out some kind of a notice that my name registered a Google+ page, because instead of following my personal Google+ page or my Youtube Google+ Page, everybody seems to be adding the BLTN Videogames Google+ to their circles, even though I don’t plan on posting anything there because it’s just to have an email address.

So that’s great, and not at all a confusing nightmare.

poisonmushroom-org said: Digging the Mario 2 one. Is there any sort of story to that? What the hoax was, if there was anything more to it?

It was just the assumption that Nintendo would make New Super Mario Bros. 2, and it would incorporate elements from Super Mario Bros. 2.

As I recall, I struggled to get this one finished because I just wasn’t feeling in to it anymore. I had obviously planned more than one screenshot, but I barely mustered one.

The models are from… Mario Kart Double Dash? I think? I made all of the tiles myself (save for the mushroom platform and the blocks). The square leaves on the tree were inspired by Super Paper Mario.

(Source: blazehedgehog)